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Bubble Shooter

Aim and shoot to match three or more bubbles of the same colour. Clear the board before it reaches the bottom.

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Drag to aim, release to shoot.

Bubble Shooter

Drag to aim your shot, release to fire. Match 3 or more bubbles of the same colour to clear them.

How to play Bubble Shooter

Drag anywhere on the board to aim, then release to fire the bubble from the shooter. When your bubble touches two or more bubbles of the same colour, all connected bubbles of that colour pop and disappear. Any bubbles left floating with no path back to the ceiling fall away too, for bonus points. Clear every bubble to win — but if the stack reaches the bottom line, the round ends.

Tips for clearing the board faster

Aim for the edges of colour clusters rather than the middle — popping from the side often disconnects more bubbles at once than a direct center hit. Watch for opportunities to knock out a "support" bubble that's holding up a cluster of a different colour; removing it can bring down a whole floating group for bonus points. When no obvious match is available, bank your shot off a side wall to reach an angle you couldn't hit directly.

Frequently asked questions

What happens to disconnected bubbles? Any bubble no longer connected to the ceiling — directly or through a chain of neighbours — falls away automatically and scores bonus points.

Can I bounce my shot off the walls? Yes — bubbles bounce off the left and right walls, which is a useful trick for reaching awkward angles.

What ends the round? The round ends if the bubble stack reaches the bottom line near the shooter, or you win by clearing the board completely.

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Bubble Shooter practice guide

Look for a useful attachment point

Drag to aim and release to shoot. A same-colour connected group of at least three pops, including the bubble you fired. Bubbles disconnected from the ceiling then fall for extra points. Before shooting, look at the actual contact point: the nearest bubble along the path can stop a shot before it reaches the cluster you wanted. A wall bank changes the angle, but it cannot pass through another bubble.

A small match can release a larger group

Suppose two red bubbles form the only connection between the ceiling and a hanging mixed-colour group. Landing a third red to complete that connected match removes the red support. If the hanging group has no other path to the ceiling, it falls too. Check for a second connection before expecting the whole group to drop; removing one support is not enough when another still holds it up.

A focused practice session

  1. Choose a visible pair matching the shooter bubble and predict where your shot will attach.
  2. Inspect what is supported by that pair before releasing.
  3. Try a side-wall rebound only when you can trace both segments of its route without hitting an intervening bubble.

What to keep in mind

A connected colour match scores for the bubbles removed, with a separate reward for disconnected bubbles. Clearing the board wins; reaching the lower danger line loses. An attractive colour far behind the front row is useful only if a reachable attachment point exists.

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