Drag to move, your ship fires automatically. Dodge enemy fire, grab power-ups, and survive as long as you can.
Drag anywhere on the screen to move your ship left and right — it fires automatically, so all you need to focus on is positioning. Enemies drift down from the top in different patterns: some fly straight down, some weave side to side, and some fire back at you. Colliding with an enemy or getting hit by enemy fire costs a life. Collect the glowing power-ups that drop from destroyed enemies for temporary boosts.
Stay near the center of the screen by default so you have room to dodge in either direction — getting pinned against an edge limits your options. Prioritise destroying the shooting enemies first, since they're the main source of incoming fire, even if a weaving enemy looks like an easier target. Grab shield power-ups the moment you see them; they're the most valuable pickup when the screen gets crowded.
What do the power-ups do? Rapid Fire speeds up your shots, Multi-Shot fires three bullets at once, and Shield makes you briefly invincible — each lasts a limited time.
Does the game get harder the longer I survive? Yes — enemies spawn faster and more of them shoot back as your score climbs.
How many lives do I get? Three lives per run; losing all three ends the game and shows your final score.
Drag horizontally to steer the ship; firing is automatic. Watch incoming bullets and enemies as a combined pattern. A position near the middle usually leaves room to move either way, while an edge removes one escape direction. Move only as far as needed to leave a dangerous path, then reassess. A broad sweep across the whole screen can cross several bullets that were not originally aimed at your position.
A power-up is falling on the opposite side of the ship while bullets occupy the crossing route. Moving directly towards the pickup may cost a life before you reach it. Compare the time and space available, or let the pickup pass while you remain in a safe corridor. A shield is useful when collected, but a distant shield does not protect the trip towards it.
There are three lives per run. Rapid fire, multi-shot and shield are temporary effects, so continue reading the board when they expire. Destroying enemies adds score, but preserving an escape route can be more useful than staying under one target until it is defeated.
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